I have to say I liked what I saw. It seems to be a nice mix of pure SL Art, and virtual wold derived or inspired art with a focus on the avatar as a representation of ourselves. The RL exhibit is mirrored inworld giving you a chance to visit it too and that's a very nice touch.
At the inworld exhibit I found a notecard with this statement from Capn Kurka, the curator for this exhibit:
As technology becomes more prevalent in our everyday lives, much of its impact on how it affects us psychologically goes mostly unnoticed. One of the few ways technology allows us to mold how we perceive ourselves (and how we want to be perceived) is expressed through the creation of an avatar for either a game, virtual world or website chat.
Current studies show that by the year 2010, seven out of ten people worldwide will have control of an avatar.
The works included in this exhibit will show the public many different ways artists perceive an avatar and no doubt many of the works will be a creative reflection of deep personal desires and fears along with concepts of beauty and ugliness.
The word “Avatar” originally came to mean "an embodiment, a bodily manifestation of the Divine. Since 1985, it has come to mean “a computer representation of a user.” Since the 1992 novel SnowCrash, the term Avatar was used to describe the virtual simulation of the human form in the Metaverse, a virtual-reality version of the Internet.
Some avatars are animated, consisting of a sequence of multiple images played repeatedly. Other avatar systems exist where a pixelized representation of a person or creature is used, which can then be customized to the user's wishes. Flat GIF based avatars are readily found in most chat room based websites.
Do visit whether it be in SL or RL, it is sure worth a look!